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LSST Data Management Base Package
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SphereTransform.h
Go to the documentation of this file.
1/*
2 * Developed for the LSST Data Management System.
3 * This product includes software developed by the LSST Project
4 * (https://www.lsst.org).
5 * See the COPYRIGHT file at the top-level directory of this distribution
6 * for details of code ownership.
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <https://www.gnu.org/licenses/>.
20 */
21
22#ifndef LSST_GEOM_SPHERETRANSFORM_H_
23#define LSST_GEOM_SPHERETRANSFORM_H_
24
25#include "ndarray.h"
26#include "Eigen/Core"
27
30
31namespace lsst {
32namespace geom {
33
34
39public:
40 using Matrix = Eigen::Matrix<double, 3, 3, Eigen::DontAlign>;
41
43 SphereTransform() noexcept;
44
51 explicit SphereTransform(Matrix const& matrix) noexcept;
52
53 SphereTransform(SphereTransform const& other) noexcept = default;
54 SphereTransform(SphereTransform&& other) noexcept = default;
55 ~SphereTransform() noexcept = default;
56
68 ndarray::Array<double const, 2> const& from, ndarray::Array<double const, 2> const& to,
69 ndarray::Array<double const, 1> const& weights = ndarray::Array<double const, 1>());
70
77 Matrix const& getMatrix() const noexcept { return _matrix; }
78
85 SphereTransform operator*(SphereTransform const& other) const noexcept;
86
90 SpherePoint operator()(SpherePoint const& point) const noexcept;
91
95 sphgeom::UnitVector3d operator()(sphgeom::UnitVector3d const& vector) const noexcept;
96
98
104 double applyX(double x, double y, double z) const noexcept;
105 double applyY(double x, double y, double z) const noexcept;
106 double applyZ(double x, double y, double z) const noexcept;
108
110 SphereTransform const inverted() const noexcept;
111
112private:
113 Matrix _matrix;
114};
115
116} // namespace geom
117} // namespace lsst
118
119#endif /* LSST_GEOM_SPHERETRANSFORM_H_ */
This file declares a class for representing unit vectors in ℝ³.
Point in an unspecified spherical coordinate system.
Definition SpherePoint.h:57
A rigid 3-d transform on the sphere.
double applyY(double x, double y, double z) const noexcept
SphereTransform() noexcept
Construct an empty (identity) SphereTransform.
SphereTransform const inverted() const noexcept
Return the inverse transform.
Eigen::Matrix< double, 3, 3, Eigen::DontAlign > Matrix
static SphereTransform fit_unit_vectors(ndarray::Array< double const, 2 > const &from, ndarray::Array< double const, 2 > const &to, ndarray::Array< double const, 1 > const &weights=ndarray::Array< double const, 1 >())
Fit for the transform that best maps (in a least-squares sense) one set of unit vectors onto another.
SphereTransform operator*(SphereTransform const &other) const noexcept
Compose two transforms.
Matrix const & getMatrix() const noexcept
Return the matrix representation of the transform.
SpherePoint operator()(SpherePoint const &point) const noexcept
Apply the transform to a SpherePoint.
double applyZ(double x, double y, double z) const noexcept
double applyX(double x, double y, double z) const noexcept
Transform a 3-d unit vector given and returned as separate double values.
UnitVector3d is a unit vector in ℝ³ with components stored in double precision.